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Darren-M

170 Audio Reviews

105 w/ Responses

oh my god!

i heard the first 4 seconds of this and knew it sounded familiar and when i realized you were covering this song i said oh my god this is awesome. this could be turned into a trance song.

anywho the detuning on your synths was really heavy but awesome. a little too much. i liked the the reoccurring part at 1:37ish. the atmosphere for this was perfect but like once before i need more reverb on this. also this song was missing nothing, very complete.

loved that game

Mad-Muppet responds:

Hehe yeah that IS an awesome song, loved it to death while playing the game :P I detuned pretty much, because I wanted it to sound a bit different from the original, maybe I overdid it... Well, anyways, thanks for a great review!

reverb

i feel for this song to be most effective it needs moe reverb on the master or maybe just on the twittery part for the main melodic part because rvb on the master might mess up the FX kick's rvb.

at 1:16 ... awesome filter in. and it was really cool how that came in. at 2:07 was a good time for the intensity to step up but it was a little abrupt, i would have liked a build here.

at 2:49, this was a cool take on it and the snares were good that came in bt i think there should have been snares in the drum patterns after that.

good work keeping the atmosphere on this consistant.

keepworking with filters, and their envelopes and it can take you a long way.

Mad-Muppet responds:

Thanks alot for the review! Yeah, reverb is a real good idea, I agree :)

not deaf enough

so i am listening to this and thinking to myself, well this is a surprising melody, very quarky which was cool, the toms at 1:04 were actually kinda cool and a nice break from the kick, but i felt the kick was too high , and it needs to be low passed some or something. i felt the piano around 1:39 needed more reverb or delay, and the high pitched phase shifting synth ...is that a comb filter well it was just executed well enough not to kill my ears so good job on that but i was scared. its like a saw tooth wave with a flanger idk.... but in any case i am gathering like myself you have exposed yourself to dangerous frequencies upon your musical quest and you need to compensate for the loss of your high end hearing loss (its ok pro's even do this) and have others listen to it or check the amplitudes of the 4k+ region to make sure everyone is comfortable. also lower crappier speaker systems will have a real hard time pumping out anything past 18k but hey, for the most part this was a great song

Mad-Muppet responds:

Hey, thanks for an amazing review! There's alot of stuff here that I didn't think of. Like the fact that not everybody has the killer speakers I use when I mix stuff. That's something I'll have to keep in mind.

great but crispy

you have great mixing and mastering skills my friend. every part was heard and frequencies well placed i loved the high percussions but i am noticing in your tracks a trend. really crispy high end percussions. perhaps this crispy sparkle works at getting everything through but im not sure if its for me and its feels a little forced.

good work with your delay. the part around :53 i felt should have developed more. perhaps this will be made into a longer song. the drum patterns were great

interesting and innovative

your intro shaker was at a great level and your kick was appropriate this time. i can tell you you were somewhat building to 1:17 but it was really subtle because there was not very much excitement in the transfer. that metal bang you used in place of a snare in the beginning was great, very cool great usage and it had a nice attack on it. swooped in. during the soft part just before 2 minutes it was nice, i liked how atmospheric it was. so far the song is kinda funky! here next you have what is called blue notes i believe which are notes that dont go to the key but to me they were not done right i did not enjoy the intense sections melody it needs more control and structure for right now unless you revise it.

at 2:44 the HH is way to hard and loud. throughout the piece your bass is subtle and not really part of the groove as much as the atmosphere and i liked that. the main rhythm here comes from the treble parts so try to embrace that. the melody of your pad is really weird and i dont think towards the end it match what was going on but only in one spot or two kindal like the little parts at 3:55.

i noticed you drop the drums at the end of pieces, quite frequently. this is cool but you can do that during the song more and kinda mix it up. also at the very beginning of the song you have a sample and i know it is because you dont have that crash hat anywhere else in the song.try to not useobvious samples in your drums lol. but i myself must be careful of that.

but i will say it is good that you are thinking about calling the attention right off because after you do that people are carefully listening and expect a build.

you have really shown that you improved here in this song.

i hope you are exploring the synth parameters and making original synths :)
that is something people neglect sometimes. but im bias since i love synths. anyway good work on this

cRAVE01 responds:

I'm glad I am not the only one that thought this felt kinda funky-not disco, but funky. Hmm, wish I knew which notes you were talking about w/ the blue notes. agreed on the HiHat.

realistic cheating

ok there are some new concepts i think you are ready for listening to this.

this song didnt feel like it was going anywhere to me simply because none of it was familiar or i felt that it wasnt building up to anything rather. in order to do that you need a theme in the playing which is a familiar line and since the melody was so abstract and free i couldnt relate or remember it in corelation to anything. i like the synth that came in in the middle and i like how it soloed out for the end and looped, extremely smooth.

anyway now for some learn'n!

if you want to make mechanical piano samples sound more real you have to do alot of work and then export that part and reput it in as a wav.

let me explain the procedure.

ok so i have a piano sample and i want to stretch it out over the spectrum in a sampler on the piano reel. ok that fine but you forget that sound expands over the frequency field, it can sound really granular if you stretch that to the bottom notes and it spreads out so try using multiple samples for a wide scale.

anyway i am pretty sure thats not what you did here but i want to address the mechanical aspect of it. real instruments have variations in timbre and dynamics and here are a few ways to get that.

adjust the attack and velocity and releases of the notes. automating the parameters on the amp envelope can help here. also some notes should be softer or harder than others, the hard ones are known to be accented. reverb helps it covers up blemishes. sometimes instrumental samples are so raw and hard because thay are mant to be modified.

good work on this piece, it is soothing and now that it has looped a few times i can realize that it was nice to not have to think of the same melody over and over and it put my mind at ease.

cRAVE01 responds:

heheh. truth be told, what I have presented here is not something I would be particularly proud of. I just put it up fast to show a friend b/c I was excited about the beginning (which I had put together in one sitdown). But these are important issues that will need addressing ^__^ so good to know them now before I ruin the song any further lol.

And I think I get what you are saying about sound expanding over time, and using multiple samples to resolve the issue. I will keep that in mind.

Thank you so much! this is something that I really have wanted to make a full and decent piece!

good luck

good luck on your submission! we will pit our songs against each other in battle!

by the way i love vengeance stuff! they sound great.

nice use of the vocals

your lead is cool.

Dj-Brand0 responds:

Hey Dazza,

Thanks heaps man. Yeah we'll battle it out ;D lol XD
Yeah the vengeance vocals are pretty nice.

The leads are a mix layered 3xOsc channels. I'm trying to tie that into my new songs since I really wanna get good at creating my own sounds.

Thanks for the review.

-Cheers Brando

ZOMG

my girlfriend wont stop singing the chorus to this and i cant stop either

to the dude below

its trance you tard, go somewhere else with your melodies!

filtered

the distorted filtered thing in the song that occurs in the beginning needs peak limiting or something. its crackling. the pad is lushious. good work here. the piano fits and sits well. the kick isnt too prominent but i like where it is at.

i felt the distorted part may subtract from the song. if you have good monitors that make it sound ok, try listening with some crappy speakers or ear buds, you will see.

the off beat bass at 3:37 was weak. the track is so saturated i almost couldnt tell it was there. but it wasnt, bad sounding. i just didnt notice it until it was done with.

for the most part good work on this. :)

Phoxxy232 responds:

Well you have to keep in mind that i made all my songs using 4.1 surround sound 2 of which are my stereo speakers which have built in subs and the other 2.1 are computer speakers (Small sub included) so when i make all of my music its intended to be listened to on a decent sound system not headphones or small speakers, give it a listen on a nice stereo i bet the song sounds diffrent

3d art, Electronic music, Dance

Age 34, Male

USA

Joined on 6/14/08

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